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Skills
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Magician
Magician Skills
(45 skills)
Beginner
Warrior
Magician
Archer
Rogue
Magician
(6)
→
F/P Wizard
(6)
|
I/L Wizard
(6)
|
Cleric
(6)
Magician
— 1st Job
6 skills
Improved MP Recovery
Max Lv. 15
The amount of MP that naturally regenerates over time increases. Also, MP recovery from items is boosted.
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Max MP Increase
Max Lv. 15
Max MP increases. Required Skill: At least Level 3 on Improved MP Recovery
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Magic Guard
Max Lv. 15
Replaces a portion of incoming damage with MP instead of HP. If MP reaches 0, all damage is received as HP damage. The effect is activated when used and deactivated when used again.
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Magic Armor
Max Lv. 20
Temporarily boosts Weapon Def. and Magic Def. by concentrating magic into your armor. Required Skill: At least Level 3 on Magic Guard
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Energy Bolt
Max Lv. 20
Use MP to attack one enemy. The higher the Mastery, the lower the damage variation.
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Magic Claw
Max Lv. 20
Use MP to attack an enemy twice. The higher the Mastery, the lower the damage variation. Required Skill: At least Level 1 on Energy Bolt
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F/P Wizard
— 2nd Job
6 skills
MP Eater
Max Lv. 20
Absorbs the enemy's MP when attacking with Magic skills, but only once every 5 seconds. Cannot absorb if the enemy's MP is 0.
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Meditation
Max Lv. 20
Meditate for a bit to temporarily increase the Magic Attack of party members around the area. Required Skill: At least Level 3 on MP Eater
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Teleport
Max Lv. 20
Use the arrow keys to teleport a set distance within the same map.
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Slow
Max Lv. 20
Temporarily slows down the movement of up to 6 monsters. Cannot be used on monsters that are already affected. Required Skill: At least Level 5 on Teleport
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Fire Arrow
Max Lv. 30
Fires a fire arrow created with magic power at a single enemy, dealing fire-elemental damage and burning them to inflict continuous damage every second for 3 seconds. Deals increased damage to fire-weak enemies, but deals reduced damage to fire-resistant enemies and cannot burn them.
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Poison Breath
Max Lv. 30
Fires a poison droplet at a single enemy. The droplet explodes on contact, dealing poison-elemental damage to up to 4 nearby enemies and granting a chance to poison them. Deals increased damage to poison-weak enemies, but deals reduced damage to poison-resistant enemies and cannot poison them.
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I/L Wizard
— 2nd Job
6 skills
MP Eater
Max Lv. 20
Absorbs the enemy's MP when attacking with Magic skills, but only once every 5 seconds. Cannot absorb if the enemy's MP is 0.
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Meditation
Max Lv. 20
Meditate for a bit to temporarily increase the Magic Attack of party members around the area. Required Skill: At least Level 3 on MP Eater
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Teleport
Max Lv. 20
Use the arrow keys to teleport a set distance within the same map.
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Slow
Max Lv. 20
Temporarily slows down the movement of up to 6 monsters. Cannot be used on the same monsters more than twice in a row. Required Skill: At least Level 5 on Teleport
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Cold Beam
Max Lv. 30
Attacks a single enemy with a sharp piece of ice, dealing ice-elemental damage. Enemies hit are briefly frozen, slowing their actions. Deals increased damage to ice-weak enemies, but deals reduced damage to ice-resistant enemies and cannot slow them.
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Thunder Bolt
Max Lv. 30
Attacks surrounding monsters with a thunderbolt, dealing lightning-elemental damage. All monsters, except those resistant to lightning, have a chance to be stunned by electrocution.
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Cleric
— 2nd Job
6 skills
MP Eater
Max Lv. 20
Absorbs the enemy's MP when attacking with Magic skills, but only once every 5 seconds. Cannot absorb if the enemy's MP is 0.
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Teleport
Max Lv. 20
Use the arrow keys to teleport a set distance within the same map.
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Heal
Max Lv. 30
Recovers the HP of all party members around the area. The amount of healing depends on the number of people being healed, and undead monsters around the area will receive damage.
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Invincible
Max Lv. 20
Reduces physical damage taken for a certain duration, and deals non-elemental magic damage to any monster that takes contact damage from the caster. Required Skill: At least Level 5 on Heal
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Bless
Max Lv. 20
Temporarily increases the Accuracy, Evasion, and HP recovery from the Heal skill for all nearby party members. Required Skill : At least Level 5 on Invincible
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Holy Arrow
Max Lv. 30
Attacks monsters by firing holy arrows. Very effective against the undead or devil-based monsters.
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F/P Mage
— 3rd Job
7 skills
Elemental Resistance
Max Lv. 20
Gain resistance against Fire, Ice, Lightning and Poison elemental attacks from enemies.
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Element Amplification
Max Lv. 30
Use additional MP to increase the damage dealt by all Magic attacks. The effect is activated when used and deactivated when used again. Required Skill: At least Level 1 on Elemental Resistance
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Explosion
Max Lv. 30
Causes a massive explosion around oneself, dealing Fire element damage to up to 4 monsters. In addition, if the target is afflicted with the Poison status, deals the remaining damage of the status duration all at once and removes the Poison status. Deals increased damage to fire-weak enemies, but deals reduced damage to fire-resistant enemies.
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Poison Mist
Max Lv. 30
Summons a poison mist at the location of the nearest monster in front that lasts for 5 seconds. Enemies within the poison mist area have a certain chance to become poisoned for a certain period of time. Deals increased damage to poison-weak enemies, but deals reduced damage to poison-resistant enemies and cannot poison them. Cooldown: 15 sec
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Element Composition
Max Lv. 30
Fires a magical arrow blending Fire and Poison elements to attack the single nearest enemy in front. Deals additional damage to enemies weak to either Fire or Poison, and if the enemy is weak to both elements, the damage increases up to 1.5 times. Required Skill: At least Level 1 on Explosion and Poison Mist
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Seal
Max Lv. 20
Temporarily Seals surrounding monsters. Once sealed, monsters can't use skills. Does not work against boss-level monsters. Required Skill: At least Level 3 on Elemental Resistance
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Spell Booster
Max Lv. 20
Use a Magic Rock to increase the attacking speed for spells. Required Skill: At least Level 5 on Element Amplification
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I/L Mage
— 3rd Job
7 skills
Elemental Resistance
Max Lv. 20
Gain resistance against Fire, Ice, Lightning and Poison elemental attacks from enemies.
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Element Amplification
Max Lv. 30
Use additional MP to increase the damage dealt by all Magic attacks. The effect is activated when used and deactivated when used again. Required Skill: At least Level 1 on Elemental Resistance
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Ice Strike
Max Lv. 30
Summons sharp ice fragments above the heads of multiple nearby enemies, dealing Ice-elemental damage. All monsters except those strong against ice will be briefly slowed when hit. Deals increased damage to ice-weak enemies, but deals reduced damage to ice-resistant enemies and cannot slow them.
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Thunder Spear
Max Lv. 30
Gathers the power of lightning to create a spear, throwing it at up to two enemies in front to deal Lightning element damage. Deals increased damage to lightning-weak enemies, but deals reduced damage to lightning-resistant enemies and cannot electrocute them.
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Element Composition
Max Lv. 30
Fires a magical arrow blending Ice and Lightning elements to attack the single nearest enemy in front. Deals increased damage to enemies weak to either Ice or Lightning, and if the enemy is weak to both elements, the damage increases up to 1.5 times. Required Skill: At least Level 1 on Ice Strike and Thunder Spear
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Seal
Max Lv. 20
Temporarily Seals surrounding monsters. Once sealed, monsters can't use skills. Does not work against boss-level monsters. Required Skill: At least Level 3 on Elemental Resistance
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Spell Booster
Max Lv. 20
Use a Magic Rock to increase the attacking speed for spells. Required Skill: At least Level 5 on Element Amplification
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Priest
— 3rd Job
7 skills
Elemental Resistance
Max Lv. 20
Gain resistance against Fire, Ice, Lightning and Poison elemental attacks from enemies.
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Dispel
Max Lv. 20
Cure nearby party members of certain abnormal status conditions.
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Mystic Door
Max Lv. 20
Use a Magic Rock to create a portal leading to the nearest town. Only party members can use it multiple times until the portal disappears, and it can be accessed by pressing the up arrow key while standing on it. Required Skill: At least Level 3 on Dispell
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Holy Symbol
Max Lv. 30
Protect yourself with a Holy Symbol, allowing you to resurrect on the spot if you die while the effect is active. Required Skill: At least Level 5 on Dispell
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Shining Ray
Max Lv. 30
Deal Holy-attribute damage to up to 4 enemies with holy light. Deals massive damage to Undead and Demon targets.
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Doom
Max Lv. 30
Turn up to 6 monsters into snails. Changes the appearance, attacking capacity, and movement speed. Cannot be used against boss monsters. Cooldown: 30 sec
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Summon Dragon
Max Lv. 30
Summon a holy dragon for a certain amount of time. The dragon will stay beside you and attack nearby enemies while summoned. The higher the skill level, the stronger the summoned dragon is.
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45 skills for Magician class